Guide

Below, you will find a trove of information that will help you gain an understanding of what to expect when you join MineGage! Please read and understand the guide. Most of the questions you might have should be answered below.

If you're in need of more assistance, feel free to join the Discord at discord.minegage.net

WELCOME TO MINEGAGE

MineGage is a heavily modified Skyblock server that is based in the olden times where magic and mistical creatures roam freely. The Skyblock side of things allows the player to thrive from the depths of the caves to the heights of built skyscrapers. Players can either choose to play alone or team up to rise to the top of the skyblock empire.

The RPG side of things, the server features completely custom items all doing different things as well as several different mobs to kill and play around with.

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HOW TO JOIN

To join MineGage, click on multiplayer when Minecraft starts up.
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When the server list loads, select "Add Server"
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Enter whatever you'd like for the name, and enter play.MineGage.net as the IP. Change "Server Resourcepacks" to "Enabled"
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Select add server in the bottom left and select join server
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Voila! You're inside the server! Enjoy your stay!

LIST OF COMMANDS

  • /spawn - Teleports you to spawn
  • /warp - Opens the warps menu
  • /help - Opens the help menu
  • /pet - Information on pets
  • /vote - Opens a list of voting sites
    • Rewards: x1 Infused Emerald & $10
  • /blood - Toggles blood particles

GETTING STARTED

Starter kit information

Upon entering MineGage, you'll be welcomed with a small starter kit filled with some goodies to help get you started. The kit comes with x1 guide and x1 rule book, a wooden sword, a protection I leather chestplate, x6 bread, and a tier I bandage. Please read the guide & rule book carefully!

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Burnshire Square

The entire 4 islands that you spawn on, is Burnshire Square. Burnshire Square holds all of your Skyblock needs! You can sell your junk, craft weapons & armors, buy blocks, and much more, here!

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News Panel

Directly ahead of you is the information & news panel. Here you can find important information regarding basic commands and there is another panel for our most recent update changelog.

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Skyblock Merchant & Dr. James

The Skyblock Merchant & Dr. James are your two new best friends. They have all your healing & skyblock needs. The skyblock merchant is the main shop where you can purchase and sell everything needed to build a successful empire.

Dr. James is your main source for bandages. Your health does not regenerate naturally and requires you to use a bandage to heal.

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Soulbound Station

The Soulbound station is a place where you can apply the "Soulbound" enchant to an item for x5 Infused Emeralds & $100. When you die, any items with the soulbound enchant will not be dropped. But only once, once you die, all items with the enchant will lose the enchant and if you want to keep the item again, you'll have to re-enchant.

WARNING: Soulbinding money will make it un-usable! So don't try it!

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Traveling Merchant

The Traveling Merchant is a special NPC that features different & unique items every week.

During the beta, The Traveling Merchant features different rare beta only items. Grab while you can because after the beta, they'll be gone forever!

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Time to make an island

Use the command /island (or /is) to pull up the Island panel. Upon clicking the first option, your island is created.

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ISLANDS

Basic Skyblock Information

Skyblock is a gamemode where players are challenged to live and build on a floating island with very limited resources.
Tutorials on how to get started can be found under the Tutorials section.

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CHESTSHOP/LOCKETTE

Chestshop

Chestshop is a unique feature that allows players to create their own shops via signs placed on chests.

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To create a chestshop, place a chest and place the items to be sold inside. Then place a sign above it labeled like this:
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To create a chestshop, place a chest and place the items to be sold inside. Then place a sign above it labeled like this:
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Lockette

Lockette is a locking system that allows players to put signs on their chests that disallows other players from accessing them.

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To create a locked chest, place a sign directly on the chest, labeled like this:
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It should look like this afterwards:
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TIMED REWARDS

Timed Rewards is a unique and fun way of getting players to login to the server consecutively every day (Or week)

To claim these rewards, type the command /rewards

Daily Rewards

The daily kit includes x1 Infused Emerald, x$16, x5 Steak, and x1 Iron Sword.

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Scout Weekly Rewards

The Scout Weekly kit is a special reward only allowed to be claimed by people who are scout or knight. The kit includes x1 Chaos Key, x1 Rare Diamond Sword, and x2 Infused Emeralds.

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SPAWN EASTER EGGS

There are several easter eggs and cool things to explore and find.

Presents

There are a total of 6 presents (Probably more to come soon) hidden well around Burnshire. Upon finding a present, you're greeted with x1 Infused Emerald. Upon successfully finding all 6 presents, you receive a chaos key & x1 Infused Emerald.

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NPCs

There are several NPCs around Burnshire that all have unique characteristics & do unique things. You can find out cool things about the staff team by finding their NPCs.

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UPGRADES

Upgrades are a great way to expand and enhance your gameplay.
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Island Expansion

If you somehow fill up your entire 150 x 150 block island space, you can always buy more! Use /islandupgrades or visit the upgrades merchant at spawn!
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Team Upgrades

If you have a big island or a big ego, whichever works, you might find that the limit for team members on your island is limited for 4. These upgrades allow you to up that a bit!

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RARITIES

There are hundreds of items to obtain in server. Every single one having a rarity. Rarities determine how useful or efficient and item is.

Junk Items

The Junk Tier are items always either vanilla items, crafting materials, blocks, or otherwise. Items are signified with a "Junk Item". Items & Materials are signified with the names being gray.

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Tier 1

Tier 1 is the 1st real tier and is either of bad quality or fairly broken. Items are signified with a "Common Item". Weapons & Armors are signified with the names being green.

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Tier 2

Tier 2 is the 2nd lowest tier and is slightly better then Tier 1. Items are signified with an "Uncommon Item" tag. Weapons & Armors are signified with the names being blue.

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Tier 3

Tier 3 is the middle tier and is slightly better then Tier 2. Items are signified with a "Rare Item" tag. Weapons & Armors are signified with the names being yellow.

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Tier 4

Tier 4 is the best tier and is slightly better then Tier 3. Items are signified with a "Legendary Item" tag. Weapons & Armors are signified with the names being red.

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Tier 5

Items are signified with a "Mythic Item" tag.
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COMING SOON.

CLASSES

What are they?

Classes are a unique addition to the server that allow the player to be who they want to be, or be the class that best fits their playing style.

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Selecting

Upon joining the server, you're stuck in a small black box. To leave that box, you must select a class. Move around and a menu should appear with a list of classes. Select one to be teleported to spawn.

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Classes


Orc

Orc

Orcs are a race of creatures who are used as soldiers and henchmen by both the greater and lesser villains. Orcs specialize in defence but lack in speed
Upon selecting this class, the player receives permanent Absorption I & permanent Slowness I


Dwarf

Dwarf

Dwarves are short creatures who are often depicted as ugly or not very good looking. The dwarves are most often noted for being extremely skilled smiths and miners.
Upon selecting this class, the player receives permanent Haste I & permanent Weakness I


Wizard

Wizard

Witches and wizards are people thought to possess magical powers or to command supernatural forces. Wizards are common figures in works of fantasy.
Upon selecting this class, the player receives permanent Health Regeneration I & permanent Fatique I


Elf

Elf

An elf is a mythical creature which originally was a race of minor gods of nature. Elves are often pictured as youthful-seeming men and women of great beauty.
Upon selecting this class, the player receives permanent Speed I & permanent Fatique I


Demon

Demon

A demon is a supernatural and often malicious being that is often portrayed as hellish or fire based entity whose intent is to wreak havoc.
Upon selecting this class, the player receives permanent Fire Resistance I, Speed I & permanent Fatique I

This class can only be chosen by someone who has donated for the Knight rank.


Refresher Orb

The Refresher Orb is a mythical item that allows the player to choose a different class. It is unobtainable through normal gameplay and must be given via a special event or via donating.

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PET SYSTEM

Every member can have a special pet to tame and train up into a battle companion!

What are they?

The Pet System allows you to choose any mob you'd like, and make them into your pet. After getting your pet, you can kill other mobs near it to gain XP and level it up! Once it reaches a certain level, it can attack mobs on it's own, thus forcing it to gain XP on it's own. (You can't anymore.) Every 10 levels, your pet gains a new skill. Every 5 levels, an existing skill gets better. Check out the guides below to capturing and obtaining one!
The picture below shows how powerful the pet is at it's max level. (300) 33

Obtaining

Obtaining a pet is quite easy. Here is a small list of steps:
Step 1: Decide what pet you want! View the list further down for the requirements and skills of each pet.
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Step 1.5: If your mob of choice is a horse, wolf, ocelot, you must tame the mob, then move to step 2.
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Step 2: Repeatadely hit the mob of choice with a lead from /kit pet until it shows a successful leashing message in chat.

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Types of mobs

Bat Blaze CaveSpider Chicken Cow Creeper Donkey Elder Guardian Ender Dragon Enderman Ghast Horse Magma Cube Mooshroom Mule Ocelot Pig Zombie Pigman Rabbit Sheep Silverfish Skeleton Skeleton Horse Slime Snowman Spider Squid Villager Witch Wither Skeleton Wolf Zombie Zombie Horse Zombie Villager


Bat

Bat

Food: Spider Eye
Leashflag: 10% HP or less
Visual Changeables: none


Blaze

Blaze

Food: Gun Powder
Leashflag: 10% HP or less
Visual Changeables: fire


Cave Spider

Cave Spider

Food: Rotten Flesh
Leashflag: 10% HP or less
Visual Changeables: none


Chicken

Chicken

Food: Seeds
Leashflag: 10% HP or less
Visual Changeables: baby


Cow

Cow

Food: Wheat
Leashflag: 10% HP or less
Visual Changeables: baby


Creeper

Creeper

Food: Gun Powder
Leashflag: 10% HP or less
Visual Changeables: powered


Donkey

Donkey

Food: Sugar, Wheat, Apples
Leashflag: tamed
Visual Changeables: baby, chest


Ender Guardian

Elder Guardian

Food: Sugar
Leashflag: 10% HP or less
Visual Changeables: none


Ender Dragon

Ender Dragon

Food: End Stone
Leashflag: Donation
Visual Changeables: none


Enderman

Enderman

Food: Soulsand
Leashflag: 10% HP or less
Visual Changeables: block


Endermite

Endermite

Food: Suggar
Leashflag: 10% HP or less
Visual Changeables: none


Ghast

Ghast

Food: Gun Powder
Leashflag: Donation
Visual Changeables: none


Guardian

Guardian

Food: Suggar
Leashflag: 10% HP or less
Visual Changeables: elder


Horse

Horse

Food: Sugar, Wheat, Apples
Leashflag: tamed
Visual Changeables: saddle, chest, armor, baby, type, variant


Irongolem

Irongolem

Food: Iron Ingots
Leashflag: created by player
Visual Changeables: flower


Magma Cube

Magma Cube

Food: Redstone
Leashflag: 10% HP or less
Visual Changeables: size


Mooshroom

Mooshroom

Food: Wheat
Leashflag: 10% HP or less
Visual Changeables: baby


Mule

Mule

Food: Sugar, Wheat, Apples
Leashflag: 10% HP or less
Visual Changeables: baby, chest


Ocelot

Ocelot

Food: Raw Fish
Leashflag: tamed
Visual Changeables: baby, type


Pig

Pig

Food: Carrots
Leashflag: 10% HP or less
Visual Changeables: saddle, baby


Pig Zombie

Zombie Pigman

Food: Rotten Flesh
Leashflag: 10% HP or less
Visual Changeables: equipment, baby


Rabbit

Rabbit

Food: Carrots, Roses
Leashflag: 10% HP or less
Visual Changeables: variant, baby


Sheep

Sheep

Food: Wheat
Leashflag: 10% HP or less
Visual Changeables: color, sheared, baby


Silverfish

Silverfish

Food: Suggar
Leashflag: 10% HP or less
Visual Changeables: none


Skeleton

Skeleton

Food: Bone
Leashflag: 10% HP or less
Visual Changeables: equipment


Skeleton Horse

Skeleton Horse

Food: Bone
Leashflag: Donation
Visual Changeables: horse armor,
saddle


Slime

Slime

Food: Suggar
Leashflag: 10% HP or less
Visual Changeables: size


Snowman

Snowman

Food: Carrot, Snowball
Leashflag: 10% HP or less
Visual Changeables: pumpkin


Spider

Spider

Food: Rotten Flesh
Leashflag: 10% HP or less
Visual Changeables: none


Squid

Squid

Food: Raw Fish
Leashflag: 10% HP or less
Visual Changeables: none


Villager

Villager

Food: Apple
Leashflag: 10% HP or less
Visual Changeables: baby, profession


Witch

Witch

Food: Apple
Leashflag: 10% HP or less
Visual Changeables: none


Wither

Wither

Food: Bone
Leashflag: Donation
Visual Changeables: baby


Wither Skeleton

Wither Skeleton

Food: Bone
Leashflag: 10% HP or less
Visual Changeables: equipment


Wolf

Wolf

Food: Raw Beef, Raw Chicken
Leashflag: tamed
Visual Changeables: collar, baby, angry


Zombie

Zombie

Food: Rotten Flesh
Leashflag: 10% HP or less
Visual Changeables: equipment, baby


Zombie Horse

Zombie Horse

Food: Sugar, Wheat, Apples
Leashflag: Donation
Visual Changeables: equipment, baby, saddle


Zombie Villager

Zombie Villager

Food: Rotten Flesh
Leashflag: 10% HP or less
Visual Changeables: equipment, baby, profession


Pet Experience

Every mob you kill near your pet gives it experience until level 10. Different mobs give different amounts of experience. Upon reaching level 10, pets gain the ability to attack mobs themselves. This disables the player gaining experience for the pet. The pet must gain experience for itself by killing mobs. (Farms and grinders are most useful.) 37

Pet Skills

After a certain amount of levels, your pet begins to get stronger and learn better skills. The list belows shows the list of skills and what they do.

Behavior

Level Requirement: 5
Explanation: Access to changing your pets behavior
Commands: /pb (aggressive, friendly, neutral, duel, farm)


Damage, regeneration, riding

Level Requirement: 10
Explanation: Allows your pet to damage mobs, health regeneration, and to ride it
Commands: /pb aggressive (To make it attack mobs)
Extras:To ride your pet, right click it with a lead from /kit pet


Knockback

Level Requirement: 15
Explanation: Gives your pet a small chance to knockback his target upon attacking


Slowness

Level Requirement: 25
Explanation: Gives your pet a small chance to deal slowness to victem being attacked


Poison

Level Requirement: 30
Explanation: Gives your pet a small chance to deal poison to victem being attacked


Inventory, thorns

Level Requirement: 50
Explanation: Gives your pet access to a small inventory to store items, and a small chance to deal damage to their attacker when attacked
Commands: /petinventory


Beacon

Level Requirement: 70
Explanation: Gives your pet access to the beacon skill
Commands: /petbeacon
Extras: The beacon skill makes your pet into a beacon, and can give you a random positive effect whenever you're near it


Pickup

Level Requirement: 75
Explanation: Allows your pet to pickup things around it
Commands: /petpickup


Lightning, Wither

Level Requirement: 100
Explanation: Gives your pet a small chance to call a bolt of lightning dealing heavy damage to it's target, also gives a chance to apply the wither effect


Naming

You have the option to name your pet whatever you'd like. To do so, type the command /petname (name)
You may also use colors & formatting in your pet's name. However, it's not like normal color codes. You must put the name of the color inside the greater symbols. Example: "<red>RED" equals "RED".
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IP:
online